These 2D Metroidvania games reward a detour that changes how you get to the next place. You might choose which region to visit, use a familiar move in a new way, or return through a shortcut that changes the map. Each…

Items56The creator’s order
  1. 1Hollow Knight (2017)Hollow Knight (2017)9.2IGDBReleased Feb 24, 2017Hallownest has several entrances to important regions. Reaching the City of Tears one way can feel very different from entering through a later route. Movement tools such as the wall jump give familiar shafts new exits the next time you pass through.0
  2. 2Super Metroid (1994)Super Metroid (1994)9.2IGDBReleased Mar 19, 1994Wall jumps and the Speed Booster change how you can move through Zebes. Learn the regular route first, then try one of the shortcuts those moves open around Brinstar. Players can use the same rooms in a different order without needing a different map.0
  3. 3Castlevania: Symphony of the Night (1997)Castlevania: Symphony of the Night (1997)9.2IGDBReleased Mar 20, 1997Alucard’s forms make old rooms connect when you return with new abilities. A tall gap and a small passage can send you toward different parts of the castle. If you uncover the game’s second castle, look for its routes as a fresh map.0
  4. 4Animal Well (2024)Animal Well (2024)8.2IGDBReleased May 9, 2024The four flames send you into different parts of the well. The tools can solve several kinds of problem, so try another direction when a room seems to require something you have yet to find. A cue you remember may take on a new meaning with a new toy.0
  5. 5Hollow Knight: Silksong (2025)Hollow Knight: Silksong (2025)9.2IGDBReleased Sep 4, 2025The opening leads toward a few shared places, then Pharloom offers more ways to move between regions. Try another ascent when one route is asking for a skill or upgrade you still want to find. Some of the connections become useful long after the first visit.0
  6. 6Yoku's Island Express (2018)Yoku's Island Express (2018)8.2IGDBReleased May 29, 2018Roll through pinball lanes and choose which island quest to follow while other destinations are still open. A different set of flippers and gates makes a return trip play differently from its first approach. Choose it for route choice you can see on the board.0
  7. 7Metroid (1987)Metroid (1987)7.2IGDBReleased Aug 1, 1987The NES game gives you a small set of goals and lets you learn how its tall shafts and tunnels connect. Routes to Kraid and Ridley can be explored in different orders. Getting a new suit improvement changes the routes worth revisiting.0
  8. 8Metroid Dread (2021)Metroid Dread (2021)8.5IGDBReleased Oct 7, 2021The main route is easy to read, while clever use of movement and weapons can make some rooms accessible in a different order. Study the slopes, Speed Booster space and walls in a familiar room if you want to find another way through.0
  9. 9Metroid: Zero Mission (2004)Metroid: Zero Mission (2004)8.6IGDBReleased Feb 9, 2004Chozo hints point toward a straightforward early route. Samus’s jumps, bombs and later movement upgrades offer ways to reach some rooms or pickups from another side. It is a good choice if you want to learn the obvious path and then try changing it.0
  10. 10Lone Fungus (2023)Lone Fungus (2023)7.0IGDBReleased Apr 7, 2023Explore an open mushroom kingdom where harder jumps and optional side paths are separated from much of the route you need to finish. Choose another reachable region when you hit a wall. Turn on the map hints if you want already visited rooms to show pickups you missed.0