Items20The creator’s order
- 1
Fallout: New Vegas (2010)Released 19 Oct 2010A character's knowledge can become leverage in a conversation, with skills opening arguments that a purely combat-focused courier would miss. Faction interests and earlier decisions give those checks a useful setting beyond winning an isolated exchange. This is the original 2010 game, with dated…0
- 2
Disco Elysium: The Final Cut (2021)Released 30 Mar 2021A failed attempt to impress someone can reveal as much about your detective as a successful interrogation. Skills interrupt with observations, impulses and questionable advice, making character-building part of how you talk. It has no conventional battle system to compete with the conversations;…0
- 3
Baldur's Gate III (2023)Released 3 Aug 2023Dice rolls make a risky lie or an informed appeal feel like a consequential action. Background, class, skills, spells and earlier discoveries can all give a conversation more possibilities, while companions make some decisions personally uncomfortable. Its substantial tactical battles remain a…0
- 4
The Outer Worlds 2 (2025)Released 29 Oct 2025A difficult meeting can reward several different kinds of preparation: skills, background choices and information discovered much earlier can all provide leverage. That gives its faction negotiations the satisfaction of arriving with a well-built character, not merely selecting the kindest…0
- 5
Pillars of Eternity II: Deadfire (2018)Released 8 May 2018Diplomacy and other non-combat skills give an otherwise battle-ready party ways to handle island disputes and competing factions. Backgrounds, reputation and companions make the social context worth paying attention to as you choose an approach. You can play its substantial fights in real time with…0
- 6
Griftlands (2020)Released 15 Jun 2020Negotiation has its own deck, resources and tactical decisions, so persuasion becomes something you practise and build around. Relationships can help or complicate that deck, connecting the people you deal with to your practical chances of success. Combat has a separate system and remains…0
- 7
Esoteric Ebb (2026)Released 3 Mar 2026Arguments inside the cleric's own head turn a simple exchange into a clash of abilities and convictions. Dice and branching dialogue let you commit to an absurd position, succeed unexpectedly or leave a mess that becomes part of the story. This 2026 CRPG places conversation and political…0
- 8
The Age of Decadence (2015)Released 14 Oct 2015A merchant or loremaster can approach quests through influence and knowledge rather than treating conversation as preparation for the same fight. Your skills and allegiances open some routes while closing others, giving a successful exchange the weight of a specialised build. Its hard checks and…0
- 9
Colony Ship: A Post-Earth Role Playing Game (2023)Released 9 Nov 2023Getting through a faction dispute with the right social skills can feel as deliberate as arranging a winning tactical position. The ship's divided communities give diplomacy practical stakes, while skill-based quest routes reward thinking about what your party can actually do. Combat is dangerous,…0
- 10
Alpha Protocol (2010)Released 27 May 2010You often have to choose a tone before you feel ready, and the person opposite you may value professionalism, charm or provocation differently. Relationships and earlier operations can change later opportunities, making the conversational approach part of the espionage. It is not a peaceful…0