Items20The creator’s order
  1. 1Super Auto Pets (2021)Super Auto Pets (2021) 7.2/10 on IGDBReleased 20 Apr 2021Arena mode is the clearest place to begin if thinking time matters: assemble and reorder the team without a timer, then let it fight another player's saved line-up. Position, buying decisions and ability combinations make a small team surprisingly expressive. It is asynchronous competition rather…0
  2. 2Yomi 2 (2025)Yomi 2 (2025)Released 4 Aug 2025A fighting game expressed through cards turns blocking, throwing and anticipating an attack into matters of judgement rather than motion inputs. Learning a character's options gives you a vocabulary for reading the person across the table. The full 2025 release supports synchronous and asynchronous…0
  3. 3Mechabellum (2024)Mechabellum (2024) 8.0/10 on IGDBReleased 26 Sept 2024Place units, watch the machines fight and work out what the opponent is likely to change for the next round. A new angle, a screen of cheap units or the right upgrade can be a more useful answer than buying another impressive robot. Combat resolves automatically, so the challenge is…0
  4. 4Dune: Imperium (2024)Dune: Imperium (2024) 7.9/10 on IGDBReleased 13 Mar 2024Sending an agent to the right space can deny an opponent an entire plan, while holding a card for the reveal creates a different opportunity later in the round. The digital board game makes this a readable contest over scarce actions, influence and how much to commit to a conflict. Choose an…0
  5. 5Your Only Move is Hustle (2023)Your Only Move is Hustle (2023) 7.1/10 on IGDBReleased 3 Feb 2023The spectacular stick-figure fight is assembled from deliberate choices, with a preview showing how possible actions might interact. That lets you explore spacing and frame advantage without physically executing a long combo at speed. Predictions are conditional on the opponent's choice, not a…0
  6. 6Frozen Synapse (2011)Frozen Synapse (2011) 7.3/10 on IGDBReleased 26 May 2011Both players plan a squad's next few seconds, test possible movements and commit before the orders unfold together. Winning depends on anticipating a doorway, a firing angle or an opponent's hesitation, without steering each soldier in real time. The planning tools still take learning, especially…0
  7. 7Race for the Galaxy (2017)Race for the Galaxy (2017) 6.0/10 on IGDBReleased 3 May 2017Selecting a phase means asking which action will help you and which phases other players are likely to provide anyway. Guess correctly and you get more from a hand of cards without doing anything faster. This digital version handles the accounting, leaving room to compare an engine-building plan…0
  8. 8Dominion (2021)Dominion (2021) 6.1/10 on IGDBReleased 7 Oct 2021Both players buy from the same kingdom of available cards, making the race about recognising the engine and knowing when to stop improving it and start scoring. Digital bookkeeping removes much of the physical handling, while asynchronous tables let the decisions fit around the day. The base set is…0
  9. 9The Battle of Polytopia (2016)The Battle of Polytopia (2016) 8.8/10 on IGDBReleased 4 Feb 2016A compact civilisation map turns expansion into a series of visible trade-offs: buy technology, grow a city or field the unit that prevents a neighbour taking it. A turn at a time gives those choices room to matter. Select the longer asynchronous format instead of Live Games, whose clock can become…0
  10. 10Marvel Snap (2022)Marvel Snap (2022) 7.4/10 on IGDBReleased 18 Oct 2022The small deck and three contested locations make prediction tangible: which lane is a genuine commitment, and which one is bait? Raising the stakes with a snap, or choosing to retreat, gives judgement a role beyond simply winning the board. Turns have deadlines, but the main demand is deciding…0