Items15The creator’s order
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Moss (2018)Released 27 Feb 2018PS5 with PS VR2 and Sense controllers: guiding Quill through miniature scenes makes sitting feel natural. You still reach into the diorama to move objects and help her, and leaning reveals hidden corners. Re-centre from your actual chair position and leave room for both hands; a fixed viewpoint…0
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Moss: Book II (2022)Released 31 Mar 2022PS5 with PS VR2 and Sense controllers: the sequel keeps Quill's adventure in detailed dioramas, with more direct interaction around her weapons and puzzles. Sitting is officially supported, but expect reaching and two-handed coordination. Play the first Moss first, and check that your chair arms do…0
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Demeo (2021)Released 6 May 2021PS VR2: turn-based dungeon tactics suit a seat, and the board can be moved, scaled and tilted towards you rather than leaving you bent over a virtual table. Arrange it before settling into a long adventure. Picking up figures and playing cards still uses your hands, and moving the whole view can…0
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Puzzling Places (2021)Released 2 Sept 2021Standalone Quest 3: bring scanned buildings together piece by piece without walking around a real table. Force-pull and puzzle-group tools help keep pieces manageable from a chair; the broom retrieves pieces left far away. Position the puzzle within easy reach and remember that pieces can end up…0
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I Expect You to Die (2016)Released 30 Nov 2016Standalone Quest 3 with Touch controllers: spy traps are built around sitting at desks or inside vehicles. Telekinesis brings distant objects to you, so reaching across the room is not the solution. You still manipulate items and look around for clues; allow elbow space and re-centre before…0
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I Expect You to Die 2 (2021)Released 24 Aug 2021Standalone Quest 3 with Touch controllers: new undercover escape scenarios retain the seated design and object-moving telekinesis. That makes a small room workable without reducing the puzzles to button presses. Timed hazards can still demand quick hand movements and looking to either side; sitting…0
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Cubism (2020)Released 17 Sept 2020Standalone Quest 3: assembling coloured blocks is a strong fit for a chair, with no need to walk through a world. You can use controllers or hand tracking and mixed reality. Those last two features belong to the standalone Quest version, not SteamVR through a Link cable; keep the puzzle and tracked…0
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Tetris Effect: Connected (2020)Released 14 May 2020PC VR through SteamVR or Oculus PC, with a gamepad: the falling-block well remains in front of you while music and imagery surround it. Re-centre and adjust the view from your seated position, then keep your hands on familiar controls. No reaching is required for blocks, but the sweeping light and…0
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Thumper (2016)Released 10 Oct 2016PC VR with a gamepad: a button and directional inputs control the beetle, so you can keep your hands in your lap. The developer's manual provides a held-button recenter command. It is an excellent seated rhythm choice for people who enjoy intensity, not a gentle experience: the rushing track and…0
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Rez Infinite (2016)Released 13 Oct 2016PC VR with a supported gamepad: lock-on shooting makes the musical journey work without swinging your arms. Start with the original on-rails areas before the freer movement of Area X. VR gaze-linked aiming can involve head movement, and Area X changes the motion demands; seated controls do not…0