Items15The creator’s order
  1. 1Day of the Tentacle Remastered (2016)Day of the Tentacle Remastered (2016) 7.6/10 on IGDBReleased 21 Mar 2016An ordinary possession can become useful in a different century because time has changed its condition or its surroundings. Thinking through that cause and effect makes trading items between the three characters especially satisfying. Keep track of who needs what and where each person lives in…0
  2. 2Machinarium (2009)Machinarium (2009) 8.2/10 on IGDBReleased 16 Oct 2009A discarded component can be exactly the part a different machine needs. The robot city encourages you to inspect shapes, reach and mechanical relationships before deciding what a piece of scrap is worth. Josef can stretch or shorten his body, which also changes what is within reach. Wordless…0
  3. 3There Is No Game: Wrong Dimension (2020)There Is No Game: Wrong Dimension (2020) 8.2/10 on IGDBReleased 6 Aug 2020Something presented as interface furniture can become physical material for solving the problem in front of you. Its pleasure is noticing when a familiar screen convention has acquired another use. The game teaches that irreverent way of looking as it moves between mock game worlds, with built-in…0
  4. 4Gorogoa (2017)Gorogoa (2017) 7.8/10 on IGDBReleased 13 Dec 2017Reframe an illustrated object and its size, position or visual relationship can give it a different job. Arranging and layering the panels makes the connection something you construct yourself. This is the list's picture-puzzle adventure, with no conventional inventory or dialogue tree. Learn by…0
  5. 5Samorost 3 (2016)Samorost 3 (2016) 7.7/10 on IGDBReleased 14 Mar 2016A musical instrument also becomes a way of listening to a place. Using the flute on resonant objects reveals little visual stories that help you understand what the surrounding machinery or creatures might do. The shift from decoration to meaningful, responsive material is the attraction here.…0
  6. 6Lost in Play (2022)Lost in Play (2022) 8.0/10 on IGDBReleased 10 Aug 2022The siblings' make-believe turns ordinary-looking props into the materials of a much larger adventure. Building, trading and helping a creature usually begin with seeing what a shape or a character's animated request suggests. The visual storytelling makes it a friendly first step into lateral…0
  7. 7The Inner World (2013)The Inner World (2013) 7.2/10 on IGDBReleased 18 Jul 2013A collection of unpromising odds and ends becomes more interesting when you notice flexibility, shape or what someone might want in exchange. Its wind-starved cartoon world gives those small practical improvisations a setting to belong to. Inspect objects and listen to the characters before…0
  8. 8Beneath a Steel Sky (1994)Beneath a Steel Sky (1994) 7.6/10 on IGDBReleased 1 Mar 1994Joey's personality can inhabit different robot shells, so the same companion acquires a new practical role when his body changes. That makes thinking about a machine's function unusually important to an inventory adventure. Ordinary tools and the city's computer system offer further changes of…0
  9. 9Primordia (2012)Primordia (2012) 8.5/10 on IGDBReleased 5 Dec 2012In a civilisation of worn-out robots, salvage is a set of possible repairs. Looking at what a component could connect, power or replace makes a ruined machine feel like useful material again. Horatio's engineering background gives those improvisations a convincing place in the world. This is a more…0
  10. 10Technobabylon (2015)Technobabylon (2015) 7.7/10 on IGDBReleased 21 May 2015Software and machine personalities can be moved into a different context, changing what an apparently ordinary device will do for you. Thinking of an appliance as behaviour you can alter gives its cyberpunk object puzzles a particular identity. The opening teaches the virtual Trance alongside the…0