Items11The creator’s order
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Shotgun Cop Man (2025)Released 1 May 2025Point the shotgun down and the blast becomes a jump; choose another angle and you change both your shot and your route. This precision platformer makes recoil the clearest possible link between aiming and movement. Its compact stages encourage trying a new line without replaying a long opening,…0
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Bleed 2 (2017)Released 8 Feb 2017Wryn can shoot in one direction while air-dodging in another, with slow motion giving you time to coordinate the two. The controller layout puts movement actions where you can use them without abandoning aim, though it takes a little adjustment. Begin on Easy in Story mode: its checkpoints and…0
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My Friend Pedro (2019)Released 20 Jun 2019A leap through a window can become a slow-motion shot in two directions, with each hand covering a different threat. Split aiming and adjustable aim assistance help you shape the stunt, but assistance can also pull a shot towards a target you did not intend. Keep checkpoints enabled while learning…0
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Gunvolt Chronicles: Luminous Avenger iX (2019)Released 26 Sept 2019Dash into an enemy to mark it, then fire homing shots while moving somewhere safer. Your route selects the target, so this is a useful alternative to constantly steering a separate aiming stick. Bullit energy pays for aerial dashes and automatic evasion; learning the quick reload is as important as…0
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Rive (2016)Released 13 Sept 2016The spider tank's jumps and 360-degree gun let you cross a platform while keeping fire trained behind or above you. Grounded sections and changes of gravity keep altering which route leaves you a useful shooting angle. The updated PC campaign has checkpoints, a Soft Mode offer and extra health…0
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Guns, Gore and Cannoli 2 (2018)Released 2 Mar 2018Double jumps and dodge rolls let Vinnie change position while the aiming control keeps his gun pointed at the threat. It is a good step from a fixed-direction run-and-gun towards free aiming: practise retreating while firing forwards, then add a jump to clear a lower enemy's line. The sequel's…0
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Mega Man X: Legacy Collection (2018)Released 24 Jul 2018A dash jump carries X across a wider gap, while wall jumps let him fire from above a threat rather than fighting only from the floor. Start with X in the first game and find its leg upgrade; dash movement is not available from the opening. Rookie Hunter reduces damage in the early games, but their…0
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Gunstar Heroes (1993)Released 9 Sept 1993Free Shot lets you keep moving as you fire; Fixed Shot holds your ground for directional aiming. That simple choice changes how a leap into a boss's firing line feels, especially once you mix the weapon types. Try the two styles on Easy before settling on one. Use the Mega Drive game in a supported…0
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Hard Corps: Uprising (2011)Released 16 Feb 2011Double jumps and air dashes turn a flat firing line into a route through the enemy's defence. Holding an aim direction while repositioning takes practice, and the richer movement is easiest to appreciate once you stop trying to sprint through every threat. Rising mode lets earned points buy health,…0
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Alien Soldier (1995)Released 24 Feb 1995Switch between firing from a fixed position and keeping a chosen shot direction while moving or jumping. Hovering adds another useful firing height, making a boss fight a problem in placing your body as well as selecting a weapon. The pre-game control test is worth using. Despite its name, Super…0