Items16The creator’s order
  1. 1Spelunky 2 (2020)Spelunky 2 (2020) 7.7/10 on IGDBReleased 15 Sept 2020Your explorer's basic strength does not rise because you have died fifty times. New characters are cosmetic, while unlocked shortcuts let you practise later areas with a limited starting kit. A full journey still asks you to earn its equipment along the way, and some deeper routes need items from…0
  2. 2Jupiter Hell (2021)Jupiter Hell (2021) 7.6/10 on IGDBReleased 5 Aug 2021The shotgun looks immediate, but every move, reload and shot advances a turn. Perks and equipment build the current marine; dying does not leave you a purse for increasing the next one's health. Persistent achievements and unlocked challenges record progress without turning failure into an…0
  3. 3Rift Wizard 2 (2025)Rift Wizard 2 (2025)Released 31 Jan 2025A huge spellbook gives you build decisions without first purchasing account-wide damage bonuses. Spell points, equipment and the synergies they create belong to the current journey, so a failed combination sends you back to designing, not funding a stronger wizard. Choose the completed second game…0
  4. 4Cobalt Core (2023)Cobalt Core (2023) 8.0/10 on IGDBReleased 8 Nov 2023Moving a spaceship out of a firing line makes each card decision feel tangible. Crew members bring different cards, and later runs unlock more characters, ships and story memories without retroactively increasing an old character's base strength. That makes changing the team a new problem to solve…0
  5. 5Dungeon Crawl Stone Soup (2006)Dungeon Crawl Stone Soup (2006) 9.1/10 on IGDBReleased 19 Sept 2006Species and background choices are a starting menu, not a reward track you fill by losing. Your skills, equipment and god relationship develop during the current dungeon expedition, then the next character must earn their own. This is the choice for a long, uncompromising build whose success rests…0
  6. 6Brogue (2009)Brogue (2009)Released 27 Nov 2009No class-unlock screen asks you to earn the interesting build first. What you find in the dungeon, and where you spend its scarce enchantments, determines the character you become. A new expedition starts that process again instead of inheriting a trained adventurer. Use Community Edition, the…0
  7. 7Cogmind (2017)Cogmind (2017) 8.0/10 on IGDBReleased 16 Oct 2017You build a robot from parts you find or salvage, and can abandon a damaged combat build for a faster or stealthier one during the same run. There is no experience-point grind or account-wide stat shop funding the next robot. The part gallery and discovered lore persist as useful knowledge, while…0
  8. 8Golden Krone Hotel (2016)Golden Krone Hotel (2016) 8.0/10 on IGDBReleased 25 Oct 2016Disguises change your starting strengths and special abilities, but the built-in unlock-everything option lets you skip earning access to that menu. After choosing one, the hotel still demands that you manage human and vampire forms, light and supplies within the run. This is a useful middle ground…0
  9. 9Slay the Spire (2019)Slay the Spire (2019) 8.4/10 on IGDBReleased 23 Jan 2019The original game's deck and relic engine must be assembled afresh on each climb. Early score-based unlocks expand the card and relic pools, while victories open harder Ascensions and access to the later act. Your previous run also affects the choice of starting blessing, so it is not an identical…0
  10. 10Balatro (2024)Balatro (2024) 8.6/10 on IGDBReleased 20 Feb 2024A Joker does not keep its enormous multiplier when the run ends. You rebuild the scoring engine from the next deck and shop, while specific accomplishments unlock more Jokers, vouchers, decks and higher stakes. Those new options can be powerful; they are not all available immediately or equally…0