Items20The creator’s order
  1. 1BattleTech (2018)BattleTech (2018) 8.0/10 on IGDBReleased 24 Apr 2018A machine's tonnage is a budget for armour, weapons, ammunition and cooling, and the MechLab makes those compromises tangible. A long-range fire-support build asks for different positioning from a close-range brawler, while damaged components can leave your carefully planned role incomplete.…0
  2. 2Mech Armada (2021)Mech Armada (2021)Released 10 Aug 2021Mix bodies, movement systems and weapons into machines whose silhouettes reflect their jobs. Grid-based, turn-based fights then test whether an expensive design earns its place in a resource-limited roster. Defeat ends the roguelike run, encouraging fresh combinations on the next attempt. The…0
  3. 3Phantom Brigade (2023)Phantom Brigade (2023)Released 28 Feb 2023The timeline makes a build's behaviour visible: predict an enemy's action, schedule movement and attacks, then watch the simultaneous exchange. A slow, heavy weapon and a mobile close-range loadout demand different plans. Salvage and workshop systems support rebuilding the squad, while the test…0
  4. 4Front Mission 3: Remake (2025)Front Mission 3: Remake (2025)Released 26 Jun 2025Using particular Wanzer components can teach pilots combat skills, so trying a new arm or leg opens future possibilities as well as changing the present machine. Turn-based battles let you inspect those choices without real-time aiming. Skills involve chance, making a promising combination…0
  5. 5Front Mission 1st: Remake (2022)Front Mission 1st: Remake (2022)Released 30 Nov 2022A Wanzer is assembled from separate body, arm and leg components. Weight and available power constrain the weapons and protection you can combine, while damage to an arm can take its weapon out of use during battle. Buying parts, comparing figures and deciding what to protect form a regular…0
  6. 6Front Mission 2: Remake (2023)Front Mission 2: Remake (2023)Released 5 Oct 2023Customising a Wanzer sits alongside an action-point economy that makes movement and weapon use compete for the same resource. A loadout therefore needs to work with where you intend to stand and how much you want to do before the enemy acts. This is the more demanding series choice for someone who…0
  7. 7Mech Engineer (2024)Mech Engineer (2024)Released 21 May 2024Start inside the reactor: power output, cooling and auxiliary components determine what the rest of the machine can sustain. Weapon tuning adds rate of fire, accuracy, ammunition use and weight to the calculation, with a simulator for testing. Missions use semi-automatic combat with active pause…0
  8. 8Cogmind (2017)Cogmind (2017) 8.0/10 on IGDBReleased 16 Oct 2017You are the machine, rebuilding yourself from salvaged power sources, propulsion, utilities and weapons. A heavily armed tank and a fast flier take different approaches to its turn-based world. Parts can be destroyed, making adaptation and replacement central to survival; a favourite design may…0
  9. 9Ignited Steel: Mech Tactics (2022)Ignited Steel: Mech Tactics (2022)Released 9 Mar 2022Heat is something to exploit as well as control. An overheated mech deals more damage but becomes more vulnerable, so the modules you fit influence how aggressively you can use that trade-off. Different chassis types and recruited pilots support distinct jobs within a turn-based squad. A branching…0
  10. 10Bionic Dues (2013)Bionic Dues (2013) 8.0/10 on IGDBReleased 8 Oct 2013Four customised Exos travel together, with only one active at a time. Procedurally generated equipment gives their weapons, defences and abilities different strengths, so switching machine changes which tools you can use against the current threat. Choosing which facilities to attack also affects…0