These card drafting board games make each choice change what is available next. Pass a shrinking hand around the table in Sushi Go! or 7 Wonders, uncover cards for your opponent in 7 Wonders Duel, or pick from a shared…

Items41The creator’s order
  1. 17 Wonders7 WondersChoose a card and pass the rest around the table. Building your city, advancing a wonder and responding to the neighbors’ military or science choices all compete for the same pick.0
  2. 2Sushi Go!Sushi Go!Pick one sushi card before passing the rest. Some selections score alone and others need a matching set. It teaches the pressure of a draft quickly, since a card might be gone by the time you see the hand again.0
  3. 3InisInisDraft actions at the start of the round, including the tools you will need to move clans and claim territory. What comes back tells you something about what other players may be able to do.0
  4. 4It's a Wonderful WorldIt's a Wonderful WorldTake one card at a time and decide whether to build it or recycle it. The production order rewards a draft that can hand resources from an early step to something later in the same round.0
  5. 5Blood RageBlood RageDraft the upgrades, quests and combat cards that your clan can use in the age. Look for an approach that fits several cards, and remember that opponents are picking how they will fight before they enter the map.0
  6. 6Treasure HunterTreasure HunterDraft a hand for several simultaneous contests over treasure. Sometimes the low bid matters, so pay attention to which pile gives your card real leverage.0
  7. 7Draft & Write RecordsDraft & Write RecordsPick from a hand and pass it on, then write the effect on your band sheet. Musicians, crew, and your routes can combine across turns. Choose this if you want the pick and the moment when it pays off to play out on the same visible sheet.0
  8. 8Bunny KingdomBunny KingdomPick coordinates, buildings, or parchment cards to grow fiefs on a shared board. A pick that connects two clusters can be worth more to you than one that looks more powerful in isolation.0
  9. 9Among the StarsAmong the StarsDraft location cards and build them into your own station. Distance from power or another type of room can change what a pick is worth. Read your current layout before committing.0
  10. 10Paper TalesPaper TalesPick units for a short-lived lineup, knowing they age between rounds. Draft the troops you need for the current battle and give yourself a way to fill the gaps they will leave.0