Items53The creator’s order
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Baba Is You (2019)Released Mar 13, 2019Read words on the board as rules, then move the words as if they were puzzle pieces. The moment you start asking what a rule could say instead of how to obey it, a blocked route can turn into an entirely different problem.0
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There Is No Game: Wrong Dimension (2020)Released Aug 6, 2020Treat the interface as part of the room. A title, button, or onscreen graphic can become something to play with, even when the narrator insists on moving on. Pick it for jokes with clues tucked into the punch lines.0
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OneShot (2016)Released Dec 8, 2016Help Niko make sense of a fading world in a puzzle adventure that also speaks directly to you. On PC, some of the clues ask you to think beyond the game window. Give yourself time to explore that odd relationship before consulting a walkthrough.0
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Animal Well (2024)Released May 9, 2024When you find a new tool, try it in places far from the obstacle that introduced it. Items have several uses, and the well quietly rewards experiments with its creatures, rooms, and objects. A way through can come from understanding what you already carry.0
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The Magic Circle (2015)Released Jun 4, 2015You’re inside a game its developers never finished. Borrow behaviors and assign them to other creatures, then work around gaps in the world by trying combinations the designers never intended. A monster can become part of your tool kit.0
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The Witness (2016)Released Jan 26, 2016Learn the language of the island’s puzzle panels, then look at what the island itself might be telling you. Once you see a pattern on one path, it can change what you notice on another. Go slowly enough to form your own theory about the clues.0
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Tunic (2022)Released Mar 16, 2022Pick up pages from the game’s illustrated manual as you explore. A page can make you reconsider a landmark you already passed or a control you thought you understood. Choose it if you want your discoveries to change both how you fight and where you look.0
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Crushed in Time (2026)Released Jun 10, 2026Pull back on parts of a scene and let them snap into motion. Sherlock Holmes and Watson’s mystery takes them through different stages of the game’s own development, so experiment with how an unfinished object responds before assuming it’s just scenery.0
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Mosa Lina (2023)Released Oct 17, 2023Make do with random tools and see what their physics lets you pull off. Something useless in one attempt may become the basis of your next plan. Choose it when you want an open-ended puzzle where improvising matters more than finding a specific key.0
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Portal (2007)Released Oct 10, 2007The portal gun connects distant surfaces, but where you place the opening is only part of the answer. Think about the momentum you bring with you when you enter. A jump that looks impossible can turn into a route you build out of the room itself.0