Find the Nancy Drew detective games in HeR Interactive’s numbered release order and pick a first case that suits you. The Haunted Carousel and Danger on Deception Island are friendly openings, while Warnings at Waverly…

Items34The creator’s order
  1. 1Nancy Drew: Secrets Can Kill (1998)Nancy Drew: Secrets Can Kill (1998)6.4IGDBReleased Dec 23, 1998Case 1. Start with the original if you want the series' 1998 beginning. Nancy goes undercover at a Florida high school. The separate Secrets Can Kill Remastered retells that first case with a revised presentation, so play it in the same slot if you prefer the version the publisher sells today.0
  2. 2Nancy Drew: Stay Tuned for Danger (1999)Nancy Drew: Stay Tuned for Danger (1999)6.2IGDBReleased Nov 13, 1999Case 2. Visit a New York soap opera set after threats arrive for one of its actors. It's an early example of following a suspect list in a confined setting. Check the publisher's current installation notes before choosing it as your first game.0
  3. 3Nancy Drew: Message in a Haunted Mansion (2000)Nancy Drew: Message in a Haunted Mansion (2000)6.0IGDBReleased Nov 24, 2000Case 3. Investigate accidents during work on a San Francisco mansion. This is a good early pick for players who want to search rooms, talk to a small cast, and see whether the supposed haunting explains what keeps going wrong.0
  4. 4Nancy Drew: Treasure in the Royal Tower (2001)Nancy Drew: Treasure in the Royal Tower (2001)7.0IGDBReleased Aug 1, 2001Case 4. A snowstorm traps Nancy at a Wisconsin castle with parts of a French royal tower. Choose it as an early standalone case if the idea of piecing together a historical story sounds better than working a modern crime scene.0
  5. 5Nancy Drew: The Final Scene (2001)Nancy Drew: The Final Scene (2001)6.7IGDBReleased Nov 1, 2001Case 5. A friend disappears inside a St. Louis theater that's due to be torn down. Pick it if you like a case with a deadline, secret spaces, and stage magic. The theater links the puzzles to the investigation.0
  6. 6Nancy Drew: Secret of the Scarlet Hand (2002)Nancy Drew: Secret of the Scarlet Hand (2002)6.7IGDBReleased Aug 12, 2002Case 6. Nancy works at a museum when a theft leaves behind a scarlet handprint. Choose it if you enjoy researching objects and using what you learn as evidence. There are Maya artifacts to study alongside the interviews.0
  7. 7Nancy Drew: Ghost Dogs of Moon Lake (2002)Nancy Drew: Ghost Dogs of Moon Lake (2002)6.4IGDBReleased Nov 1, 2002Case 7. Strange dogs circle a friend's cabin at Moon Lake. Explore the woods and learn about the old owner to find out what the local legend has to do with the danger outside. This is an early pick for a mystery in the woods.0
  8. 8Nancy Drew: The Haunted Carousel (2003)Nancy Drew: The Haunted Carousel (2003)6.6IGDBReleased Aug 22, 2003Case 8. Start here if the series' longer puzzle chains sound intimidating. The publisher recommends it as the easiest overall game. A vanished carousel horse and an amusement park that keeps having accidents put most of your work in one setting.0
  9. 9Nancy Drew: Danger on Deception Island (2003)Nancy Drew: Danger on Deception Island (2003)6.0IGDBReleased Oct 3, 2003Case 9. This is a good first case for approachable puzzles and a leisurely change of scenery. Explore a Pacific Northwest harbor after a whale-watching boat is vandalized. An orphaned orca has divided the community, which gives you a reason to talk to both sides.0
  10. 10Nancy Drew: The Secret of Shadow Ranch (2004)Nancy Drew: The Secret of Shadow Ranch (2004)6.4IGDBReleased Aug 30, 2004Case 10. Choose this if you came to the games from the books. Nancy's visit to an Arizona ranch mixes chores and riding with a ghost horse and an old romance. The day-to-day ranch work gives the present-day mystery a rhythm of its own.0