In these sci-fi strategy board games, a trip across the map can change what you do next. Some games add new sectors or flip unexplored rooms. Others show you the whole map and make you scout for resources, routes, enemy…

Items32The creator’s order
  1. 1Eclipse: Second Dawn for the GalaxyEclipse: Second Dawn for the GalaxyReveal a sector at the edge of your territory and choose how its wormholes connect to the regions already in play. A discovery can offer planets for income or a useful route that will need defending.0
  2. 2Twilight Imperium: Prophecy of KingsTwilight Imperium: Prophecy of KingsUse this expansion with the fourth edition. Exploration decks let your fleets and ground forces uncover finds on planets or in frontier space, including relic fragments and effects that change what an established system can do.0
  3. 3Space Empires: 4XSpace Empires: 4XSend scouts into systems with unknown contents and decide which planets to colonize. New terrain and hazards can change your routes, and what you find helps determine where to commit a larger fleet.0
  4. 4Xia: Legends of a Drift SystemXia: Legends of a Drift SystemDiscover new tiles with routes, trading posts and hazards. The board grows with your ship, which lets a promising path turn into a profitable trade loop, mission route or place to disappear from view.0
  5. 5Star Wars: Outer RimStar Wars: Outer RimPlot a route between planets while contacts and encounter cards reveal jobs, deliveries and risks. New opportunities show up where you travel, so changing course can make sense for the pilot you are developing.0
  6. 6NemesisNemesisOpen new rooms to learn which parts of the ship can actually help you. You might need a route to the engines, an escape pod, or a place to patch yourself up. The noise a crew member makes on one route can change whether the next room is worth the risk.0
  7. 7Star Trek: AscendancyStar Trek: AscendancyExplore into a new system and connect it with a space lane. Developing contacts, cultural sites and useful resources gives each faction a reason to look beyond its first cluster of worlds.0
  8. 8Beyond the SunBeyond the SunDevelop movement and colonization technologies, then move ships through the separate exploration display to claim planets. A better route can have an economic payoff even when someone else gets to the next technology first.0
  9. 9Star Trek: Fleet CaptainsStar Trek: Fleet CaptainsMove ships to flip unexplored sectors and resolve what appears. A ship’s science and maneuverability can make the same encounter useful to a different part of your fleet.0
  10. 10Fallout: The Board GameFallout: The Board GameExplore as the scenario sends you to new areas of a tile-based wasteland. Revealed locations can offer a settlement, encounter, or next step in a quest. Pick it if you want a short route between objectives to keep turning up reasons to take a detour.0