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Thief II: The Metal Age (2000)
Game
Released
Looking Glass Studios perfected industrial heist level design, crafting gargantuan architectural puzzles like Life of the Party. Infiltrating locked bank vaults and high-security mechanist mansions invites lockpicking, vine arrows into wooden eaves, scouting orbs rolled beneath doors, or dousing gas lamps to bypass optical security watchers. The spatial depth ensures that navigating physical barriers is always a matter of cunning deduction.
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