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Citizen Sleeper 2: Starward Vector (2025)
Game
Released
A contract going wrong is something the crew has to live through, not automatically an instruction to repeat it. Stress, damaged dice and imperfect jobs create further decisions, with autosaving making their consequences part of the journey. The sequel is especially good if you want a setback to involve people you have chosen to trust. Safe difficulty reduces the danger, while Dangerous includes permadeath; pick the stakes deliberately before treating every failure as an invitation.
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