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Desynced (2026)
Game
Released
Replace fixed belts with a network of robots whose equipment and instructions determine what they can do. Start with the normal logistics, then use visual behaviour programming when you want a more specialised process; saved setups help avoid teaching every unit from scratch. Enemy settings let you remove bug spawns or change their aggression. The learning curve lies in understanding the components and control logic, so begin with one useful automated task.
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