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Metroid: Zero Mission (2004)
Game
Released
Zebes remains a place gradually understood through new abilities, but clearer movement and a readable map make returning to an old passage more inviting. Guidance can point towards a destination without revealing every route to it, leaving room for discovery and more adventurous play. The new closing stretch also reframes what Samus can do. This Game Boy Advance remake is much more than a cleaner display of the first Metroid, although its explicit directions change the lonely uncertainty of the original.
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