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Uncharted 4: A Thief's End (2016)
Game
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Nathan Drake's reaching hands, shifting balance and hurried recoveries let competence and vulnerability coexist while you climb. Companions also keep performing during traversal, so their relationship does not disappear the moment a conversation ends. Naughty Dog animation leads Jeremy Yates and Almudena Soria have discussed the workflow and prototyping behind these performances. Choose the campaign for the small human adjustments inside its large set pieces, with plenty of gunfights between the quieter exchanges.
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