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Tiny Glade (2024)
Game
Released
A glade can stay a half-built ruin for as long as you like. There are no management targets, combat encounters or goals pushing construction forward; the interest lies in how walls, paths and openings adapt to one another. Undo and rebuilding make exploration feel practical rather than costly. It is a good fit for an evening spent adjusting one courtyard, provided you enjoy setting your own purpose.
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