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Colossal Cave Adventure (1976)
Game
Released
Use the classic Crowther and Woods 350-point text version for a recognisable starting geography. Similar-looking cave rooms become distinguishable when you record their exits and the objects you leave as landmarks. Dwarves and other events can vary without turning the whole cave into a newly generated world. Versions of Adventure differ greatly, so label your map with the version you are playing. Later graphical remakes are a different navigation experience.
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