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Neon White (2022)
Game
Released
Each weapon card can also be spent on movement, so the line through a level is a small problem in timing and resource use. A dash that removes an enemy might simultaneously carry you to a faster route, making the shooting serve the platforming. Short stages and immediate retries turn shaving off a second into a clear, repeatable pleasure. It earns a high place for route design, with first-person aiming and rapid camera control making it a more specialised recommendation than the colourful presentation suggests.
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