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Quest for Glory I: So You Want to Be a Hero (1992)
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A fighter, magic user and thief can solve practical obstacles through different strengths, so a character build also becomes a way of thinking through an adventure. Skills improve with use, which means an idea may need preparation before it works. Choose the 1992 VGA remake for the point-and-click interface; the current collection also includes the older parser game. This is an adventure-RPG hybrid with combat, supplies and possible deaths, rather than a sequence of leisurely inventory puzzles.
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