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Indiana Jones and the Last Crusade: The Graphic Adventure (1989)
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Getting past an obstacle can involve persuasion, a useful object or fighting, and the Indy Quotient keeps track of alternative successes across playthroughs. That makes trying a new method a recognised accomplishment rather than merely a private challenge. The 1989 Graphic Adventure is distinct from the similarly named action games. Keep the supplied Grail Diary handy and save before dangerous encounters; an improvised conversation does not guarantee a peaceful outcome.
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