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Overland (2019)
Game
Released
A roadside stop becomes a compact turn-based rescue problem: take fuel, save a stranger, find a useful item, then get everyone back into the car. Noise attracts more danger, so emptying every location is usually a poor travel policy. The changing road map gives each trip a different succession of practical shortages. Losing the travelling party ends the journey; you are not maintaining one permanent settlement between attempts. Use the difficulty and modifier options while learning. The small boards are demanding precisely because leaving something behind is often the right decision.
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