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Mech Armada (2021)
Game
Released
Mix bodies, movement systems and weapons into machines whose silhouettes reflect their jobs. Grid-based, turn-based fights then test whether an expensive design earns its place in a resource-limited roster. Defeat ends the roguelike run, encouraging fresh combinations on the next attempt. The sandbox lets you experiment with any parts without risking a campaign, making this a particularly useful starting point for someone who enjoys the workshop itself.
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