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Rule the Waves 3 (2023)
Game
Released
Here the plan begins years before a sighting: you design, build and station a navy, then command the battles that follow. Range, bases, foreign commitments and maintenance compete with the desire for faster, more heavily armed ships. Think about the job a cruiser must do before designing it, especially if it must operate far from home. Campaigns span decades and create an alternative history from period-inspired technology. Choose it for sustained naval management and consequential battles, with a utilitarian interface and considerable reading.
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