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New Heights: Realistic Climbing and Bouldering (2026)
Game
Released
A hold's direction and the climber's body position matter, so reaching the nearest visible grip is not always the useful move. Photogrammetry-based real locations supply boulders and longer routes, and custom-route tools let you set another problem rather than follow a story campaign. The fully released game supports a controller and puts its attention on grip, balance and movement physics. Choose it for studying climbing problems in a simulation, accepting that learning its virtual controls is a separate skill from knowing how to climb.
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