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Bound (2016)

Game
Bound
7.4/10on IGDBReleased
Michał Staniszewski and the Polish group Plastic carried their experiments with real-time imagery into a game about a dancer. Staniszewski describes the world as procedurally generated and directly inspired by the demoscene and modern art. The shapes give you routes to work out and cross, and the dancer's movement connects those shifting spaces to the story.
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