Unreal (1998)
Game
Released
Michiel van den Bos made music on the Commodore 64 and Amiga and spent time in the demoscene before working with Alexander Brandon on Epic's Unreal. They wrote music as sequences of small sound samples in a tracker. The game could switch between sections of a cue as play changed. Listen for how exploration and action can occupy different parts of one piece of music.
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