Codenames (board game)
Two spymasters give one-word clues followed by a number, steering their teammates toward the right words in a grid of 25 while avoiding the other team's words and innocent bystanders. The comedy lives in the clues: a link that made perfect sense to the spymaster and to no one else, and a team talking itself confidently into the worst possible guess.
It plays 4 to 8 or more, takes about 15 minutes and is rated 10+. It is more thoughtful than most picks here, so treat it as the calmer game of the night.
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