Circuit Maze
Game
ThinkFun board game, ages 8 to adult
A solo puzzle that sneaks real circuit logic into a game. Each challenge card shows a partial layout and which colored beacons must light up; the player places path tokens until the current actually flows and the right lights come on. The 60 challenges, designed by puzzle maker Wei-Hwa Huang, climb from beginner to expert, and the later ones bring in series and parallel circuits.
It pairs well with Snap Circuits for a child who likes puzzles more than open building, and it is one of the cheaper ways here to teach how electricity behaves.
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