Cookies on OyList

We use essential cookies to keep OyList working. With your permission, Google Analytics cookies help us count visits and understand which pages are useful.

How we use cookies

Share

Embed
Share this list with friends or copy the link:

Items20

1

The Legend of Zelda: Breath of the Wild (2017)

by game_tinkerer  • 
The Legend of Zelda: Breath of the Wild
Game
9.2/10on IGDB
Released
Rain makes a tempting cliff route unreliable, while a thunderstorm makes metal equipment a liability. Breath of the Wild turns those conditions into problems you can read, prepare for and sometimes use against an enemy. This is recurring weather within its open-world adventure, not just a dramatic mission backdrop. The trade-off is occasional waiting or a longer route when you would rather keep climbing.
More about The Legend of Zelda: Breath of the Wild
2

The Long Dark (2017)

by game_tinkerer  • 
The Long Dark
Game
7.6/10on IGDB
Released
A familiar walk can become a navigation problem when a blizzard takes away the horizon. Wind, temperature and visibility make the decision to leave shelter as important as your destination. Choose The Long Dark's survival sandbox for sustained planning around recurring conditions. Pilgrim and Custom settings can reduce the punishment, but cold, fatigue and supplies still deserve attention.
More about The Long Dark
3

Death Stranding: Director's Cut (2021)

by game_tinkerer  • 
Death Stranding: Director's Cut
Game
8.8/10on IGDB
Released
Timefall attacks the condition of containers and equipment, making a delivery route partly a calculation about exposure. Shelter, repair supplies and the infrastructure you build give you responses beyond simply hurrying through the rain. Director's Cut also includes a chiral bridge that cannot operate in Timefall. This is a lengthy traversal game with combat and substantial story interruptions.
More about Death Stranding: Director's Cut
4

Death Stranding 2: On the Beach (2025)

by game_tinkerer  • 
Death Stranding 2: On the Beach
Game
8.9/10on IGDB
Released
Heavy rain can turn a river crossing into a reason to redraw the route, while sandstorms interfere with reading the landscape ahead. The sequel makes a delivery plan feel provisional in ways that suit a weather-minded explorer. Expect a long action-adventure with elaborate story sequences; a summary helps newcomers, though the first game gives its characters more context. These hazards extend beyond one scripted spectacle.
More about Death Stranding 2: On the Beach
5

Forza Horizon 5 (2021)

by game_tinkerer  • 
Forza Horizon 5
Game
8.5/10on IGDB
Released
Driving into a dust storm changes how far ahead you can read the road, so an otherwise familiar route asks for more restraint. Horizon 5's regional and seasonal conditions give its accessible driving a useful change of rhythm. The storms' strongest consequence is visibility; choose a circuit simulator if you want detailed wet-weather tyre strategy. Its spectacular opening set pieces are also more scripted than free-roam conditions.
More about Forza Horizon 5
6

Gran Turismo 7 (2022)

by game_tinkerer  • 
Gran Turismo 7
Game
8.1/10on IGDB
Released
The rainfall radar can turn an approaching cloud into a decision about whether to pit now or risk another lap. Water reduces grip, and a drying line means yesterday's safe approach may stop being the useful one. Choose longer races at circuits that support changing rain to see Gran Turismo 7's system matter. Weather availability varies by track and event; it is not a promise attached to every race.
More about Gran Turismo 7
7

Assetto Corsa Competizione (2019)

by game_tinkerer  • 
Assetto Corsa Competizione
Game
7.3/10on IGDB
Released
Rain intensity, standing water and track temperature change the racing surface, so setup and pit decisions remain alive after the start. Assetto Corsa Competizione rewards drivers who react to the condition of the track rather than the appearance of the sky alone. This is a demanding GT racing simulator with configurable weather, best suited to someone who wants practice and racecraft to turn forecasts into an advantage.
More about Assetto Corsa Competizione
8

Microsoft Flight Simulator 2024 (2024)

by game_tinkerer  • 
Microsoft Flight Simulator 2024
Game
7.1/10on IGDB
Released
A crosswind or low visibility changes the approach you can safely attempt, giving the forecast a direct role in choosing a flight and landing. Microsoft Flight Simulator 2024 combines live weather with configurable conditions, so you can practise the same challenge deliberately. Expect a substantial learning curve and a demanding connected simulator. It is the choice for treating weather as part of operating a vehicle, rather than scenery.
More about Microsoft Flight Simulator 2024
9

Sea of Thieves (2018)

by game_tinkerer  • 
Sea of Thieves
Game
7.1/10on IGDB
Released
A storm can fill the bilge, pull the wheel and make the compass unreliable, turning a straightforward voyage into a shared job of steering, navigating and bailing. You can avoid its centre or accept the risk, including the chance to catch stormfish. These are moving, recurring hazards. Safer Seas offers a private session for your crew if you want to learn the weather without rival players joining the problem.
More about Sea of Thieves
10

Sailwind (2021)

by game_tinkerer  • 
Sailwind
Game
Released
Tacking, reefing a sail and deciding when to attempt an exposed passage make Sailwind's changing wind and waves central to the voyage. The reward is understanding why a route that looks short on a chart may be a poor choice today. This is a slow, hands-on sailing simulator with survival supplies to manage, and it remains in Early Access. Ocean crossings can take hours of real time, so begin with local cargo trips.
More about Sailwind
11

Stormworks: Build and Rescue (2020)

by game_tinkerer  • 
Stormworks: Build and Rescue
Game
7.1/10on IGDB
Released
Building a rescue craft is only the beginning: strong wind and waves test whether it can actually reach someone in trouble. Stormworks makes weather feed back into design, stability and the route you choose, with configurable conditions for experiments. Pick it for engineering and operations together. Learning its building and control systems takes work, so it is a substantial step beyond simply steering a ready-made boat.
More about Stormworks: Build and Rescue
12

Rain World (2017)

by game_tinkerer  • 
Rain World
Game
7.6/10on IGDB
Released
The coming downpour puts a limit on how far curiosity can carry you from shelter. Rain World asks you to balance finding food, learning a route and getting home before the cycle closes, making weather a recurring deadline with teeth. This is an unforgiving survival platformer, not a gentle forecasting exercise. The base campaign already delivers the idea; the expansions are not needed to understand why the rain matters.
More about Rain World
13

Frostpunk (2018)

by game_tinkerer  • 
Frostpunk
Game
8.4/10on IGDB
Released
A forecasted temperature drop changes which research, insulation and fuel reserves can wait. Frostpunk makes those preparations compete with the immediate needs of the people in your city. Its story scenarios use planned climatic crises, rather than an unrestricted weather simulation, but anticipating them still creates real decisions. Choose it for the pressure of keeping a whole settlement warm, with bleak social consequences for failure.
More about Frostpunk
14

Timberborn (2026)

by game_tinkerer  • 
Timberborn
Game
8.0/10on IGDB
Released
A drought stops the flow that keeps a beaver settlement fed and powered, making stored water and the shape of a reservoir matter long before the dry spell arrives. Timberborn turns recurring seasons into an infrastructure problem you can improve with each cycle. Its fictional toxic badtides add a different hazard, so it is broader than a realistic weather model. Choose it for planning that reshapes the landscape, not just enduring a penalty.
More about Timberborn
15

Don't Starve Together (2016)

by game_tinkerer  • 
Don't Starve Together
Game
7.6/10on IGDB
Released
Rain soaks equipment and changes the usefulness of fuel, while cold seasons make preparation a daily survival concern. Don't Starve Together connects weather to the same decisions that govern food, shelter and exploration, so an umbrella or a dry place can be as valuable as another weapon. It supports solo play as well as co-operation. Expect a harsh, knowledge-heavy survival game whose seasonal rhythm rewards learning through mistakes.
More about Don't Starve Together
16

Project Zomboid (2013)

by game_tinkerer  • 
Project Zomboid
Game
8.2/10on IGDB
Released
Fog can make a routine supply run dangerously hard to read, while rain and temperature affect what you should wear and how long to remain outside. Project Zomboid's seasonal climate makes a secure base valuable for more than keeping zombies out. Choose it for slow survival planning in which postponing a trip can be sensible. Its many sandbox options soften the challenge, but learning the wider survival systems remains a commitment.
More about Project Zomboid
17

Valheim (2026)

by game_tinkerer  • 
Valheim
Game
8.4/10on IGDB
Released
Wind direction changes a sailing plan, and getting wet makes stamina recovery less generous when you arrive. Valheim connects weather to travel, shelter and readiness for a fight, giving a roof and a working fire practical value. The conditions recur within its survival world, rather than belonging only to quests. Choose it for journeys whose preparation matters, with the warning that crafting and resource gathering demand plenty of time.
More about Valheim
18

No Man's Sky (2016)

by game_tinkerer  • 
No Man's Sky
Game
7.2/10on IGDB
Released
An extreme storm can be a resource opportunity as well as a reason to retreat: certain conditions improve mining or movement, and storm crystals reward exposure on suitable planets. No Man's Sky is interesting here because the sensible response is not always to hide. These are recurring planetary systems, with severity affected by the world and your difficulty settings. Turn survival pressures down if you mainly want the spectacle.
More about No Man's Sky
19

Metal Gear Solid V: The Phantom Pain (2015)

by game_tinkerer  • 
Metal Gear Solid V: The Phantom Pain
Game
8.5/10on IGDB
Released
A sandstorm restricts sight and hearing enough to make a difficult infiltration suddenly possible, provided you already know where to go. Rain also masks noise. The Phantom Pain lets weather become temporary cover instead of merely a travel inconvenience, within a broad stealth sandbox. It cuts both ways: an unfamiliar base is harder to read too. Choose it for acting on a short window, with combat and a fragmented war story around the missions.
More about Metal Gear Solid V: The Phantom Pain
20

Frostpunk 2 (2024)

by game_tinkerer  • 
Frostpunk 2
Game
8.0/10on IGDB
Released
Whiteouts threaten supplies and activity beyond the city just as cold increases the demand for heat within it. Frostpunk 2 makes that forecast an argument about reserves, district priorities and how much expansion you can support. It works at a larger scale than the first game, with politics sharing the pressure. Story events and the Utopia Builder sandbox give different structures to the recurring climate threats; neither is a free weather toy.
More about Frostpunk 2

Comments