Cookies on OyList

We use essential cookies to keep OyList working. With your permission, Google Analytics cookies help us count visits and understand which pages are useful.

How we use cookies

Share

Embed
Share this list with friends or copy the link:

Items30

1

Moving Out 2 (2023)

by game_tinkerer  • 
Moving Out 2
Game
7.3/10on IGDB
Released
A sofa stuck in a doorway gives up to four local players a problem everyone can understand immediately. One person can clear a route while two others lift and throw, so coordination matters more than remembering a long move list. Use a compatible controller each and explore Assist mode before chasing medals. The shared view makes the plan easy to discuss, though moving hazards and tangled furniture still reward patience over shouting.
More about Moving Out 2
2

Snipperclips Plus: Cut It Out, Together! (2017)

by game_tinkerer  • 
Snipperclips Plus: Cut It Out, Together!
Game
8.0/10on IGDB
Released
Turn your paper partner into the scoop, hook or awkward shape that a puzzle needs. Two people can work through World mode; choose cooperative Party mode for two to four, rather than the competitive Blitz activities. A single Joy-Con per person works on Switch. The clear shared screen and reversible cutting make it easy to suggest ideas from the sofa, with the challenge coming from understanding each other's plan rather than reacting quickly.
More about Snipperclips Plus: Cut It Out, Together!
3

Sackboy: A Big Adventure (2020)

by game_tinkerer  • 
Sackboy: A Big Adventure
Game
7.8/10on IGDB
Released
Up to four local players share a colourful platforming course, collecting and helping each other through tactile little constructions. It is a good fit for an evening that wants a real adventure without separate cameras to manage. Bring a compatible controller for everyone and keep the pace considerate: a shared view still means the fastest person can pull the group forwards. Later jumps and optional challenges ask for more precision than the opening suggests.
More about Sackboy: A Big Adventure
4

Super Mario Bros. Wonder (2023)

by game_tinkerer  • 
Super Mario Bros. Wonder
Game
8.7/10on IGDB
Released
Four people can play the original game's courses together on one Switch, using a compatible controller each, including single Joy-Cons. Yoshi or Nabbit can help a less experienced player by avoiding ordinary damage, while everyone discovers the same strange Wonder effects. They can still fall into pits, and the shared camera needs a considerate pace. Choose it for lively surprises with useful support options, rather than assuming every character makes the game equally easy.
More about Super Mario Bros. Wonder
5

Yoshi's Crafted World (2019)

by game_tinkerer  • 
Yoshi's Crafted World
Game
7.7/10on IGDB
Released
Two Yoshis can explore the same handmade-looking course, with hidden details giving the more observant player as much to do as the confident jumper. Each person needs only one Joy-Con on Switch. Mellow mode adds wings for a gentler time, making it a useful first platforming choice for uneven abilities. You can still get in each other's way or rush past something worth examining, so agree whether tonight is about reaching the goal or finding every little secret.
More about Yoshi's Crafted World
6

Kirby and the Forgotten Land (2022)

by game_tinkerer  • 
Kirby and the Forgotten Land
Game
8.2/10on IGDB
Released
One player experiments with Kirby's changing powers while a second joins as spear-wielding Bandana Waddle Dee. Two local players can use one Joy-Con each, and Spring-Breeze mode softens the main adventure. The roles are unequal: Kirby gets the transformations and leads the camera, while the companion supports. Give that role to someone who enjoys helping, or swap between stages, instead of presenting it as two identical adventures.
More about Kirby and the Forgotten Land
7

Super Mario 3D World + Bowser's Fury (2021)

by game_tinkerer  • 
Super Mario 3D World + Bowser's Fury
Game
8.9/10on IGDB
Released
For three or four people on one Switch, choose the Super Mario 3D World campaign: everyone gets a character on a shared screen and can work through short inventive stages. Bowser's Fury is a separate two-player experience, with the second person helping as Bowser Jr. Have a compatible controller each. The main game mixes cooperation with score rivalry and the ability to pick up friends, so a group that enjoys gentle chaos will get more from it than one seeking tidy teamwork.
More about Super Mario 3D World + Bowser's Fury
8

Overcooked! All You Can Eat (2020)

by game_tinkerer  • 
Overcooked! All You Can Eat
Game
7.8/10on IGDB
Released
Up to four local chefs share a kitchen that turns chopping, washing and passing a plate into a communication problem. Agree on simple jobs before the round starts so a newcomer has a useful contribution immediately. Assist mode offers slower recipe timeouts and longer round timers, but the kitchen can still become frantic. Plan compatible controllers before guests arrive: the native PS5 version requires DualSense controllers, rather than spare PS4 pads.
More about Overcooked! All You Can Eat
9

LEGO Voyagers (2025)

by game_tinkerer  • 
LEGO Voyagers
Game
7.0/10on IGDB
Released
Two little bricks need each other to climb, build and negotiate a world far bigger than themselves. This is a two-player adventure with local co-op, so bring two compatible controllers and settle in with one partner rather than a rotating crowd. The appeal is working out how your simple shapes can help, not trading weapons or scores. Physics and spatial puzzles still need shared attention; it suits a patient pair who enjoy experimenting aloud.
More about LEGO Voyagers
10

Phogs! (2020)

by game_tinkerer  • 
Phogs!
Game
7.0/10on IGDB
Released
Each of two local players controls one end of a stretchy double-headed dog, so simply deciding which direction to go becomes a shared joke. Biting, stretching and pulling lead into playful puzzles across food, sleep and play worlds. It supports separate controllers and shared-controller play, which helps if the spare-pad drawer is thin. The common view is readable, but moving against each other can be frustrating unless both people enjoy the absurdity.
More about Phogs!
11

Untitled Goose Game (2019)

by game_tinkerer  • 
Untitled Goose Game
Game
7.9/10on IGDB
Released
One goose distracts a villager while the other steals the thing you both wanted. The whole game supports two-player local cooperation on a shared view, turning a list of pranks into plans you can invent together. On Switch a single Joy-Con each is enough; on computer, keyboard and mouse can serve one person alongside a controller for the other. There is no need for fast combat skills, but some tasks demand observation and a willingness to try a different idea.
More about Untitled Goose Game
12

Good Job! (2020)

by game_tinkerer  • 
Good Job!
Game
8.0/10on IGDB
Released
Two local office workers can solve a delivery problem sensibly or discover how far a projector travels through a wall. A single Joy-Con each works on Switch, and a shared overhead view lets both people see the consequences. One can organise while the other tests an increasingly dubious shortcut. It welcomes playful experimentation, though precise carrying and getting caught on the same object can require patience; treating every damaged chair as a failure misses much of the fun.
More about Good Job!
13

Pode (2018)

by game_tinkerer  • 
Pode
Game
6.1/10on IGDB
Released
A rock and a fallen star bring different abilities to the same small puzzle space. Two local players can make plants and crystals respond, then discuss how the changed room might provide a route onwards. With a compatible controller each, this is a quieter choice than a timer-led party game. Its gentle presentation does not solve the puzzles for you, so it works best when both people can suggest experiments and neither takes over all the thinking.
More about Pode
14

Unravel Two (2018)

by game_tinkerer  • 
Unravel Two
Game
7.8/10on IGDB
Released
Two local Yarnys remain connected by a thread, making a swing or a jump something you can physically help each other achieve. Plan a compatible controller per person for the shared-screen adventure. Carrying lets one player handle a tricky movement stretch, while slow motion can make demanding sections more manageable. The partner should still get room to solve and explore: use those aids to keep the evening moving rather than turning someone into a permanent passenger.
More about Unravel Two
15

It Takes Two (2021)

by game_tinkerer  • 
It Takes Two
Game
8.8/10on IGDB
Released
A two-player local split screen makes different jobs visible at once: one person creates an opening and the other uses it. Bring a controller each and give both players time to learn the changing tools. It is a strong choice for a committed pair who enjoy conversation and varied action, but both must handle platforming and occasional bosses. The story involves a troubled marriage and some surprisingly harsh moments, so it is not automatically a gentle family party.
More about It Takes Two
16

Split Fiction (2025)

by game_tinkerer  • 
Split Fiction
Game
8.9/10on IGDB
Released
Two local players move between science-fiction and fantasy scenarios, with the split screen showing how one person's action changes the other's route. It rewards a pair who want to learn new tricks together over several evenings. Both still need to jump, aim and react, though checkpoint skipping can help if a section blocks progress. On PS5 you need two DualSense controllers. Choose it for engaged action teamwork, with screen size and both players' comfort worth checking first.
More about Split Fiction
17

Portal 2 (2011)

by game_tinkerer  • 
Portal 2
Game
9.1/10on IGDB
Released
The separate two-player co-op campaign gives each robot a portal gun, so four linked doorways become a problem you must describe to one another. Local split screen keeps both viewpoints available, though small screens make distant surfaces harder to read. On PC, use the supported two-controller setup from the co-op menu. Movement and occasional timed sequences still matter, but patient partners can do much of the work by talking through a plan before trying it.
More about Portal 2
18

LEGO Star Wars: The Skywalker Saga (2022)

by game_tinkerer  • 
LEGO Star Wars: The Skywalker Saga
Game
8.0/10on IGDB
Released
Two local players can follow the same Star Wars adventure while each has their own half of the screen. Character abilities create small opportunities to divide jobs, and drop-in play makes it easy for a guest to join an existing save. Have a compatible controller each and sit close enough to read prompts in the split view. It is approachable action rather than a demanding combat lesson, although the busy interface and sprawling hubs can need a little guidance.
More about LEGO Star Wars: The Skywalker Saga
19

LEGO Horizon Adventures (2024)

by game_tinkerer  • 
LEGO Horizon Adventures
Game
6.7/10on IGDB
Released
Two local players share one view while taking on machines with different weapons and gadgets. Keeping both characters in the same space makes it easier to point out a target than in a split-screen shooter, and adjustable difficulty helps set the evening's tone. You need two compatible controllers; PS5 couch play does not need PlayStation Plus. There is still aiming and combat to learn, so let a newcomer practise before charging ahead with every encounter.
More about LEGO Horizon Adventures
20

Trine 4: The Nightmare Prince (2019)

by game_tinkerer  • 
Trine 4: The Nightmare Prince
Game
7.4/10on IGDB
Released
A conjured box, a rope and a knight's shield give the group different ways to explain an idea on the same screen. Classic mode supports up to three local players with one of each hero; Unlimited mode allows four and duplicate characters. Bring a compatible controller each. The combination of puzzles, platforming and occasional combat suits a patient group, especially when everyone gets to try a role instead of one confident player dictating every solution.
More about Trine 4: The Nightmare Prince
21

Lovers in a Dangerous Spacetime (2015)

by game_tinkerer  • 
Lovers in a Dangerous Spacetime
Game
7.3/10on IGDB
Released
Two to four local players run around inside one spacecraft, moving between guns, shields and the engine as the situation changes. Everyone can see the ship on a shared screen, so a newcomer can learn one station before taking on more. Controllers are recommended on PC and needed individually for console play. Simple movement does not make the battles easy: it works best when people call for help and swap jobs rather than blame the person steering.
More about Lovers in a Dangerous Spacetime
22

Heave Ho (2019)

by game_tinkerer  • 
Heave Ho
Game
7.1/10on IGDB
Released
Two to four local players form an unreliable chain of arms, trying to swing everyone to the finish without letting go at the wrong moment. A compatible controller each gives you direct responsibility for those all-important hands. The shared view makes a disastrous release instantly understandable to the whole sofa. It is quick to explain but coordination can be demanding, so choose it for a group happy to laugh at repeated collective failures.
More about Heave Ho
23

Human: Fall Flat (2016)

by game_tinkerer  • 
Human: Fall Flat
Game
6.9/10on IGDB
Released
Two people can use local split screen in the original game, taking their wobbly bodies through physics puzzles with more than one possible solution. One can hold a door while the other manoeuvres something that really should fit through it. Bring two compatible controllers for a straightforward couch setup; the larger advertised online count does not mean more seats on this screen. Clumsy grabbing is the joke, but it can also frustrate someone who wants crisp movement.
More about Human: Fall Flat
24

Death Squared (2017)

by game_tinkerer  • 
Death Squared
Game
7.8/10on IGDB
Released
A robot moving one square can change the traps surrounding its partner, making deliberate communication more valuable than frantic thumbs. The story campaign is designed for two; four-person groups should choose the dedicated Party puzzles instead. With a controller each and a clear shared view, less experienced players can contribute by spotting a relationship or proposing a safe test. Expect repeated explosions while you learn a level, rather than a race to react fastest.
More about Death Squared

Comments