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NieR: Automata (2017)
Game
Released
The action-heavy factory prologue is unusually unforgiving about saving: dying before the Bunker can mean repeating a large section. Reaching the Bunker and then the City Ruins reveals the exploration, conversations and shifting perspectives that make the game more than that opening assault. Lowering difficulty for the prologue is a reasonable way past the barrier. Afterwards, saving still needs your attention; the game does not become a conventional checkpoint-driven action campaign.
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