Cookies on OyList

We use essential cookies to keep OyList working. With your permission, Google Analytics cookies help us count visits and understand which pages are useful.

How we use cookies

Share

Embed
Share this list with friends or copy the link:

Items15

1

Day of the Tentacle Remastered (2016)

by game_tinkerer  • 
Day of the Tentacle Remastered
Game
7.6/10on IGDB
Released
Bernard, Hoagie and Laverne occupy different centuries, making each person's location a different set of opportunities. Once their stories open, you can switch between them and pass suitable items through the time machines. Progress often means preparing something for someone else to use later. The 2016 remaster preserves that three-way puzzle structure; keep a note of outstanding tasks when one thread seems to stall.
More about Day of the Tentacle Remastered
2

Resonance (2012)

by game_tinkerer  • 
Resonance
Game
7.4/10on IGDB
Released
Four people bring different access, suspicions and memories to one escalating scientific mystery. After their introductions, switching lets you coordinate positions, share objects and turn things a particular person has noticed into questions. The short- and long-term memory systems make viewpoint part of the interface. Choose the 2012 XII Games adventure, and keep manual saves for its timed dangers and consequential decisions.
More about Resonance
3

Thimbleweed Park (2017)

by game_tinkerer  • 
Thimbleweed Park
Game
8.0/10on IGDB
Released
Five playable characters include people with very different social standing and a ghost with a different relationship to the physical world. Availability changes with the story, but the character selector lets you move among the current threads and coordinate tasks. The developers deliberately avoided Maniac Mansion's deaths and dead ends. Start on Casual for a shorter chain of obstacles, or Hard for the fuller puzzle structure.
More about Thimbleweed Park
4

Blackwell Unbound (2007)

by game_tinkerer  • 
Blackwell Unbound
Game
7.8/10on IGDB
Released
Lauren can deal with the living and handle physical evidence; Joey can investigate as a ghost, including places a locked gate would deny her. Switching between them makes that limitation a useful division of labour. This is the 1973 prequel with Lauren, rather than Rosa, and it works as a compact investigation of their partnership. Follow both characters' observations when a question seems to have no answer on one side.
More about Blackwell Unbound
5

Broken Age (2014)

by game_tinkerer  • 
Broken Age
Game
7.5/10on IGDB
Released
Vella and Shay live in apparently separate situations that become more interesting when you compare what each has been told. You can switch between their available stories, with both threads needed to advance through the complete two-act game. Later puzzles ask for information noticed on the other side, so keep notes across viewpoints. The second act is considerably more demanding than the gentle opening suggests.
More about Broken Age
6

The Book of Unwritten Tales (2009)

by game_tinkerer  • 
Mature Content
The Book of Unwritten Tales
Game
8.1/10on IGDB
Released
A gnome, an elf, a human adventurer and the Critter approach a fantasy quest with different skills and temperaments. Click a portrait to switch among the currently available party members; some problems ask for cooperation, and some allow more than one character's approach. The cast comes together in stages. Choose the first full game for an introduction, and check who is available before assuming your active hero has every useful option.
More about The Book of Unwritten Tales
7

Technobabylon (2015)

by game_tinkerer  • 
Technobabylon
Game
7.7/10on IGDB
Released
A Trance-dependent civilian and two police officers encounter the same technological society from different positions. Most lead changes follow chapters, building your understanding in a deliberate order; later joint scenes let you switch and coordinate the cast. Their access to virtual systems, physical spaces and information gives that coordination a purpose. Keep separate saves around the dangerous finale and major decisions.
More about Technobabylon
8

The Inner World: The Last Wind Monk (2017)

by game_tinkerer  • 
The Inner World: The Last Wind Monk
Game
7.2/10on IGDB
Released
Robert's musical nose, Laura's approach to a problem and the small, flightless pigeon Peck give the same cartoon world different possibilities. Select between the characters the current scene makes available, then combine what they can accomplish. It is a useful choice for someone who likes visible differences in a party's capabilities. The sequel has a hint system, though its world and returning relationships are richer after the first game.
More about The Inner World: The Last Wind Monk
9

Maniac Mansion (1987)

by game_tinkerer  • 
Maniac Mansion
Game
8.4/10on IGDB
Released
Choose two friends to accompany Dave, then switch among the trio as their talents open different routes through the house. Team selection changes what solutions are available, making replay a genuine alternative approach. The 1987 design can kill or imprison characters and leave you unable to finish after an irreversible mistake. Keep several saves and treat freeing a trapped companion as an urgent party problem. The PC release includes Original and Enhanced versions.
More about Maniac Mansion
10

Gemini Rue (2011)

by game_tinkerer  • 
Gemini Rue
Game
8.4/10on IGDB
Released
A streetwise former assassin and an amnesiac confined in a facility provide sharply different ways into the same science-fiction mystery. Certain sections let you switch through portraits, while others hold you to one thread until its next story point. Their separate circumstances matter more than exchanging inventory. There are cover-based gunfights and possible deaths, with autosaves around danger; keep manual saves too.
More about Gemini Rue
11

Loco Motive (2024)

by game_tinkerer  • 
Loco Motive
Game
7.0/10on IGDB
Released
A lawyer, an aspiring detective and an undercover spy give three accounts of the train's murder mystery. Much of the game introduces those viewpoints in sequence, then later chapters let you switch for more direct coordination. Different goals and access make returning to a situation useful. Choose it for an ensemble comedy that gradually becomes a team puzzle, with a telephone hint line when the next handoff is unclear.
More about Loco Motive
12

The Dark Eye: Memoria (2013)

by game_tinkerer  • 
The Dark Eye: Memoria
Game
8.0/10on IGDB
Released
Sadja's attempt to become a hero and Geron's effort to undo a curse unfold centuries apart. Different magical situations and companions give their problems different textures. The game changes viewpoint through chapters, so it suits following two stories into an explanation rather than managing a party freely. It follows Chains of Satinav on Geron's side; playing that first gives his relationships more weight.
More about The Dark Eye: Memoria
13

Justin Wack and the Big Time Hack (2022)

by game_tinkerer  • 
Justin Wack and the Big Time Hack
Game
Released
A modern man stranded in prehistory and a caveman facing modern life make competence depend on where you stand. You can switch between the available characters, with a third joining later, and eventually coordinate work across time. Many obstacles still belong to one person's route, so the pleasure is comparing their situations as well as passing help between them. The notebook and Daela's hints help you track unfinished jobs.
More about Justin Wack and the Big Time Hack
14

Yesterday Origins (2016)

by game_tinkerer  • 
Yesterday Origins
Game
8.0/10on IGDB
Released
John and Pauline share immortality but have different relationships to memory, giving their investigation a tension beyond ordinary item swapping. Some scenes let you switch between them; other sections assign a protagonist as the story moves between periods. Examine situations from both available sides before treating one character's understanding as complete. Expect a mature occult thriller with violence and close inspection of objects.
More about Yesterday Origins
15

The Raven Remastered (2018)

by game_tinkerer  • 
The Raven Remastered
Game
7.0/10on IGDB
Released
A later playable viewpoint can change how you interpret an earlier scene in this period crime story. The switches are assigned by the narrative, so you follow a carefully ordered set of perspectives rather than choose a party member to solve any current obstacle. I would choose it for the pleasure of reconsidering motives and access. The 2018 remaster includes the complete three-chapter adventure; some interaction and movement feel dated.
More about The Raven Remastered

Comments