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Dungeon Crawl Stone Soup (2006)
Game
Released
Species and background choices are a starting menu, not a reward track you fill by losing. Your skills, equipment and god relationship develop during the current dungeon expedition, then the next character must earn their own. This is the choice for a long, uncompromising build whose success rests on resource decisions and knowing when to leave a fight. Persistent scores give you a record to improve; they do not purchase better starting attributes. Use Tutorial or Hints mode to learn the interface.
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