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Little Witch in the Woods (2025)
7.9/10on IGDB
Released
Ellie gets to know a forest by learning what lives there and what can go into a potion. Start here if you want exploring and brewing to feel like the ordinary work of an apprentice, with village problems giving you a reason to test what you have gathered.
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Wylde Flowers (2022)
7.6/10on IGDB
Released
Tara’s day can start on the farm and end with the coven. Choose this when you want spells and relationships to grow out of a daily routine. You can spend time cultivating crops before turning to the parts of Fairhaven that only make sense after dark.
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Witchy Life Story (2022)
Released
A village harvest festival gives your witch two weeks to prove she can be useful. You raise plants and make things like incense and small potions for neighbors. It has a deadline in the story, but the appeal is making something for a particular person and hearing what they make of it.
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Wytchwood (2021)
7.0/10on IGDB
Released
The old witch’s grimoire gives you a reason to look closely at a fairy-tale forest. Craft the right object and you can resolve a problem without making it a fight. Choose it if you like tracing one recipe back to the materials scattered across several corners of the map.
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Potion Craft (2022)
7.1/10on IGDB
Released
Try this for the pleasure of stirring and grinding rather than running from quest to quest. Ingredients move you along a map of potion effects, so a different route can reach a familiar result. Working out how to spend fewer ingredients gives you something to improve at after a recipe first works.
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Alchemy Garden (2022)
7.0/10on IGDB
Released
A potion shop and a garden give each other a reason to exist. Explore for ingredients, brew potions to sell, then spend time deciding what to grow or how to arrange the shop. It's a good pick when you want the pleasure of running a small business and planting a more useful plot between batches.
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Potionomics (2022)
7.0/10on IGDB
Released
Sylvia inherits a potion shop and a debt. The brews matter, but selling them becomes card-based haggling that can put pressure on the day's plan. Choose this if a cozy shop still sounds fun when you have to decide what to brew ahead of a competition and what to sell to keep the place running.
More about Potionomics8
Potion Permit (2022)
3.9/10on IGDB
Released
The village needs a chemist, which gives each potion an immediate purpose. Check a patient’s symptoms, take your dog out to collect ingredients, then fit them into the shape a recipe asks for. There is action as you hunt for supplies, so this suits someone who wants the brewing to break up an adventure.
More about Potion Permit9
Ritual of Raven (2025)
Released
Your magical garden runs on helpers you enchant. Pick this for farming where choosing which Arcana Construct to send out matters more than watering every plant yourself. The herbs feed into rituals for the village’s unstable portals, so the garden keeps giving you a reason to improve it.
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Garden Witch Life (2024)
Released
Settle into an island cottage and try to turn its plot into a garden that can look after more than one kind of plant. Cooking and crafting give you something to do with what comes out of the ground. Start here if garden care is the part of a witch’s routine you want to spend the most time with.
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Magical Delicacy (2024)
Released
Flora makes witchy food for people around town, so learning what customers enjoy matters as much as learning where a recipe is hiding. Delivery involves getting around a side-scrolling port. Pick it if a little platforming sounds like a welcome break between experimenting in the kitchen and handing over someone’s order.
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Mika and the Witch's Mountain (2025)
Released
An apprentice and her broom take on the island’s deliveries. Try this if the magic you want to use is flight. A package changes how you think about getting from the top of a hill to a doorstep, especially when the quickest way there is a route you have to learn in the air.
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The Cosmic Wheel Sisterhood (2023)
8.6/10on IGDB
Released
Fortuna makes her own tarot deck while exiled on an asteroid. The magic comes from creating cards and reading them for people whose decisions can change, so pick it when you want witchcraft to do the work of a dialogue system. It has harder themes than its quiet rooms and careful cardmaking suggest.
More about The Cosmic Wheel Sisterhood14
Reka (2026)
Released
Baba Jaga teaches you quiet magic and your cottage can walk. Gather herbs or brew something for a villager, then return to a home you can decorate and take along. Choose it if wandering the woods sounds like a better reason to take up witchcraft than running a store or finishing a lesson plan.
More about Reka15
The Witch's Bakery (2026)
Released
Lunne opens a bakery in Paris and uses her bread to help people with their feelings. Choose this when you want the work in a witch’s kitchen to lead into conversations, with room for a character’s story between stretches of running the shop.
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Whimel Academy (2025)
Released
Pick this when spells and potions sound better on a school timetable. You make decisions about classes, friendships, and free time over the course of a term. It’s a slow-paced time manager, so which activity gets a slot matters more than how fast you can press a button.
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Strange Horticulture (2022)
8.1/10on IGDB
Released
Customers give you reasons to learn which unlabeled plant you have on your counter. Study a specimen or follow a clue on a map when you need a better lead. Choose this for plant identification and an occult mystery with a dark mood, with most of the pace coming from how quickly you make the connection.
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Strange Antiquities (2025)
7.0/10on IGDB
Released
Put this beside Strange Horticulture if you prefer handling old objects to comparing leaves. Examine the details on a suspicious artifact before deciding what a customer means. It is a shop puzzle for players who enjoy taking notes and holding two possible answers in their head.
More about Strange Antiquities19
The Witch of Fern Island (2024)
Released
Settle in on Fern Island for a longer spell of farming, brewing and getting to know the locals. Ingredients have properties worth learning, and some rituals take until the next day to show an effect. Pick it if you want the magic to work its way into a longer routine.
More about The Witch of Fern Island20
Moonlight Peaks (2026)
Released
You play a vampire here, with magical crops and potions to fit around meeting the rest of the town. Pick it if you like witchy chores but want a darker-looking homestead and a supernatural group of neighbors to see between rounds of foraging.
More about Moonlight Peaks21
Tiny Witch (2023)
Released
Build minions for demanding customers and keep the shop moving. The art is cute and the jobs are short, but this is a good choice when you want a rush of orders to juggle. It’s closer to a timed kitchen game than to spending the afternoon deciding what to plant.
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