Copyright © 2026 OyList. All Rights Reserved.
Share
Items59
22
Labyrinth of Refrain: Coven of Dusk (2016)
9.0/10on IGDB
Released
Lead a brigade of puppet soldiers organized into covens. The ability to break particular walls can turn a familiar dead end into an opening. It’s a good choice for a player who wants to manage whole groups within a party, with discoveries that change how you read its map.
More about Labyrinth of Refrain: Coven of Dusk23
Demon Gaze Extra (2021)
Released
Take Oz into first-person labyrinths to find Demon Circles and tackle their guardians. Progress lets you call on demons during battle, so cornering one is also a way to change your party’s options. EXTRA is the updated release to look for.
More about Demon Gaze Extra24
Demon Gaze II (2016)
Released
Fight through Asteria’s dungeons and bring demons into the party itself. It suits players who would rather recruit characters that have their own role and story than fill every position at a character creation screen. The earlier Demon Gaze has a different relationship between the party and its summoned demons.
More about Demon Gaze II25
Unchained Blades (2011)
9.0/10on IGDB
Released
Lead Fang and his party through first-person mazes inside enormous Titans. The Unchain system lets monsters you meet become followers, which gives an encounter a point beyond the immediate fight. Look for the PSP or 3DS edition of the original game.
More about Unchained Blades26
Operation Babel: New Tokyo Legacy (2017)
Released
Go into modern Tokyo’s dangerous areas with a squad whose members borrow powers through Blood Codes. The sequel’s combination of codes gives a role more room to change after the start. Swap in this one when a contemporary city and lab-created threats sound better than another castle.
More about Operation Babel: New Tokyo Legacy27
Mary Skelter: Nightmares (2016)
8.0/10on IGDB
Released
Move through a living prison with fairy-tale prisoners as party members. The ordinary fights are turn-based, but Nightmares can chase you through the maze outside those fights. Skip it if the promise of taking your time needs to cover every moment of exploration.
More about Mary Skelter: Nightmares28
Mary Skelter 2 (2018)
Released
Explore the Jail through a new party and a different account of what happened there. The sequel keeps dungeon powers and the horror pressure of roaming Nightmares alongside ordinary turn-based fights. Choose it when the setting and character stories matter as much as the map.
More about Mary Skelter 229
Mary Skelter Finale (2020)
Released
Switch between separated teams in a larger escape. You’re following and equipping multiple parties rather than committing to one group for the whole game. It’s worth saving until the earlier entries if you want the cast and the Jail to make sense from the start.
More about Mary Skelter Finale30
StarCrawlers (2017)
7.0/10on IGDB
Released
Take jobs in corporate facilities as a crew of freelance operatives, with hacking and machine-oriented classes alongside more direct combat roles. Missions offer a natural way to split up the crawl. Pick it when science fiction and equipment in an industrial station beat another set of medieval corridors.
More about StarCrawlers31
StarCrawlers Chimera (2024)
Released
Take one character into a futuristic facility and build across skill trees. The solo focus makes every investment and style of fighting belong to the same character. It offers a smaller party-management burden than the original StarCrawlers.
More about StarCrawlers Chimera32
The Bard's Tale Trilogy (2018)
8.0/10on IGDB
Released
Explore first-person dungeons in the remastered three-game collection, where party composition and the bard’s songs matter in an expedition. The remasters offer automapping and make it easier to settle in than the old versions. Start at the first game if tracing the series is part of the appeal.
More about The Bard's Tale Trilogy33
Might & Magic X: Legacy (2014)
8.6/10on IGDB
Released
Take four adventurers through a world of tile-based travel and turn-based battles. Position can become especially important when enemies restrict movement, which makes running into an encounter feel different from spotting it before crossing a square. This later entry returns to a grid after the series experimented with freer movement.
More about Might & Magic X: Legacy34
Might and Magic III: Isles of Terra (1991)
6.8/10on IGDB
Released
Explore the Isles of Terra as a created party and treat outdoor journeys as part of the same route planning as dungeons. Grid-based travel and simple directional controls put much of the attention on what you see and where you can go. Pick the classic collection when you want a whole older world to chart.
More about Might and Magic III: Isles of Terra35
Might and Magic IV: Clouds of Xeen (1992)
6.2/10on IGDB
Released
Take a party through the towns and dungeons on the light side of Xeen. Clouds also combines with Darkside into World of Xeen, so choose the combined installation if crossing between the two sides is part of the appeal.
More about Might and Magic IV: Clouds of Xeen36
Might and Magic V: Darkside of Xeen (1993)
6.5/10on IGDB
Released
Continue into the other half of Xeen, with a different set of places and an older tile-based rhythm. This can be played on its own or joined with Clouds of Xeen. The latter makes it easier to see why two campaigns can function as one large map.
More about Might and Magic V: Darkside of Xeen37
Might and Magic VI: The Mandate of Heaven (1998)
8.7/10on IGDB
Released
Move freely through Enroth and enter the optional turn-based combat mode for a more deliberate fight. Outdoors and indoors belong to the same broad journey. It’s a good choice if you want first-person party crawling and big towns without being limited to discrete steps.
More about Might and Magic VI: The Mandate of Heaven38
Might and Magic VII: For Blood and Honor (1999)
8.8/10on IGDB
Released
Choose character jobs that can advance down different paths, then take the group into rooms and outdoors from the first-person view. Switch to turn-based combat when you want time to decide who acts. The larger setting makes this an alternative for players who enjoy coming back to town with a new plan.
More about Might and Magic VII: For Blood and Honor39
Elminage Gothic (2014)
5.0/10on IGDB
Released
Set up a party for a tough first-person crawl with room to experiment in classes and monster encounters. The dark ruins and detailed party options are a better fit for experienced players than for someone who wants the systems introduced one or two at a time.
More about Elminage Gothic40
Class of Heroes 2G: Remastered Edition (2024)
Released
Build a group of adventuring students and choose where to take them from a school hub. Classes and races change who can do what in the turn-based fights. The 2G remaster is the edition to look for when starting the second game on a modern platform.
More about Class of Heroes 2G: Remastered Edition41
Shin Megami Tensei: Strange Journey Redux (2017)
9.0/10on IGDB
Released
Explore the anomalous Schwarzwelt in first person and recruit demons with different resistances and attacks. Knowing an enemy’s weakness helps you make the most of a turn. The Redux release on 3DS adds story content, so pick it when choosing between the two editions.
More about Shin Megami Tensei: Strange Journey Redux42
The Dark Spire (2009)
8.6/10on IGDB
Released
Build a party and climb a dark tower on Nintendo DS. Its optional Classic mode trades the detailed drawings for a wireframe presentation. It’s one of the most direct ways on the system to see what the older first-person style felt like.
More about The Dark Spire