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The Tenants (2021)
7.0/10on IGDB
Released
Renovate apartments to suit the people you want to attract, then take calls when the tenants living there need help. The furnishings and your decisions about renters can matter after the work is finished. You see how a different household uses each space from a landlord’s point of view.
More about The Tenants23
House Flipper 2 (2023)
7.4/10on IGDB
Released
Use Sandbox Mode to start a layout from scratch, or take renovation jobs where part of the home has already been planned. Rearrange surfaces and furnishings until the house makes sense to you. Give it a try if you spend most of your Sims time in Build Mode and would like whole houses to work on.
More about House Flipper 224
Hometopia (2025)
Released
Build, renovate, and furnish houses, using furniture and finish options to change the layout’s feel. Work on a residential neighborhood or design with another player if you want to share the process. The project is the space itself, so think of it as a way to spend an evening in Build Mode.
More about Hometopia25
Small Spaces (2025)
Released
Fit different uses into compact apartments and make decisions about what deserves the limited floor space. Change the mood you get from a room by moving a few pieces or choosing a new set of finishes. It’s in Early Access and focuses on furnishing problems rather than directing residents.
More about Small Spaces26
Furnish Master (2024)
Released
Work through furnishing projects by choosing where everything belongs and adjusting the look of a space. Use the freedom to move pieces and change colors as an interior design exercise. The residents take a back seat, and the game is still in Early Access.
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MakeRoom (2025)
Released
Decorate little rooms and make your own furniture pieces to give them a theme. There are plenty of small decisions about color, lighting, and what to place on each surface. Try it when your idea of a good Sim household starts with spending an afternoon getting one room right.
More about MakeRoom28
Unpacking (2021)
7.2/10on IGDB
Released
Take a person’s belongings out of boxes and find a place for them in a series of rooms. What you learn from the possessions gives the spaces a human story, as furniture layouts and living arrangements change between moves. It offers the satisfaction of placing objects with more direction about where each chapter takes place.
More about Unpacking29
Story of Seasons: A Wonderful Life (2023)
Released
Settle down on a farm and watch your child grow through years of family life. The people they spend time with and what you show them can affect their interests. You have a home base and a family story to shape, even though the game does much of the work of planning the house for you.
More about Story of Seasons: A Wonderful Life30
Kynseed (2022)
6.9/10on IGDB
Released
Work toward a family that can keep going after your first character dies. Raise children and take over as one of the next generation while holding onto a place and livelihood. Home design takes a smaller role than the question of what your family will pass down.
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WorldNeverland: Elnea Kingdom (2015)
Released
Move into a kingdom where people have routines, meet partners, and raise children of their own. Play across multiple generations if the part of The Sims you miss is watching a family carry on. The emphasis is on family and community, with fewer ways to change the house.
More about WorldNeverland: Elnea Kingdom32
Echoes of the Plum Grove (2024)
6.3/10on IGDB
Released
Raise a family in a village where people age, have children, and die. Plan how you will keep everyone fed through winter, then see how another generation carries the household forward. It gives you a home you make a living in and a demanding schedule with real stakes for the people around you.
More about Echoes of the Plum Grove33
Medieval Dynasty (2021)
6.5/10on IGDB
Released
Build houses, assign homes and jobs to settlers, and raise a family that can keep a dynasty going. Your own household has a place in a village whose food, work, and shelter you have to plan. It’s for the player who enjoys seeing people settle into buildings and wants a bigger survival setting around them.
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Saelig (2017)
6.0/10on IGDB
Released
Earn a living in an early medieval town, find a partner, and bring up children who can inherit what you’ve built. Spend time keeping a household afloat while the townspeople go about their own routines. It’s in Early Access, and family ambitions matter more here than decorating rooms.
More about Saelig35
The Guild 3 (2017)
6.0/10on IGDB
Released
Choose a spouse, raise heirs, and make decisions about how the household earns money and builds influence. You can follow a family through generations while its members build different lives around town. It suits a legacy player who wants to spend more time on family fortunes than furniture.
More about The Guild 336
Lakeburg Legacies (2023)
4.1/10on IGDB
Released
Match villagers whose traits suit each other and see how the relationships affect their families over time. Keep housing and jobs in mind while the population grows. It gives you more say in who starts a household than in where the sofa goes.
More about Lakeburg Legacies37
Clanfolk (2022)
Released
Build sleeping space, work areas, and a kitchen for a clan whose members have different needs and relationships. Help multiple generations get through cold weather and learn what you can put off until the next day. It’s in Early Access, and domestic plans have practical consequences when winter arrives.
More about Clanfolk38
RimWorld (2018)
8.5/10on IGDB
Released
Plan bedrooms, a dining room, and places to work, then assign schedules to people with individual moods and relationships. Notice what changes when a room is cold or someone loses a partner. The base game supports that colony routine, and the optional Biotech expansion adds children if you want a more explicit family simulation.
More about RimWorld39
Dwarf Fortress (2022)
8.2/10on IGDB
Released
Carve out furnished rooms and shared halls in a simulation where dwarves have friendships, families, and memories. You assign space and work while a whole community grows around it. The illustrated Steam edition makes this useful if you want to see how many distinct lives can fit under one roof.
More about Dwarf Fortress40
Going Medieval (2026)
6.7/10on IGDB
Released
Lay out several floors of a settlement with bedrooms, dining rooms, and workspaces that have a purpose. Set work and rest periods for settlers whose needs shape their day. This puts domestic layout under survival pressure, with a medieval village in place of the modern neighborhood.
More about Going Medieval41
Stranded: Alien Dawn (2023)
8.0/10on IGDB
Released
Choose how survivors live in a base you build, from who gets a room to when they relax or work. Their different habits and relationships can turn a sensible floor plan into a daily problem to solve. Plan around the group if you like keeping people comfortable while bigger threats take up the rest of the day.
More about Stranded: Alien Dawn42
Oxygen Not Included (2019)
7.7/10on IGDB
Released
Build bedrooms, washrooms, and places to eat, then schedule work and rest for the Duplicants who use them. Their stress and bodily needs can tell you when the layout is stealing time from the day. The home-maintenance puzzle comes with serious engineering work to keep a colony alive.
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