Cookies on OyList

We use essential cookies to keep OyList working, and Google uses cookies to show and measure the ads on our lists. With your permission, Google Analytics cookies help us count visits and understand which pages are useful.

How we use cookies

Share

Embed
Share this list with friends or copy the link:

Items84

1

Into the Wild

by book_guy  • 
Into the Wild
Book
The Prophecies Begin, book 1. Start here. Rusty goes from house cat to ThunderClan apprentice and learns the warrior code at the same time you do.
More about Into the Wild
2

Fire and Ice

by book_guy  • 
Fire and Ice
Book
The Prophecies Begin, book 2. Fireheart’s first duties as a warrior take him beyond ThunderClan and show how fragile the balance between rival Clans is.
More about Fire and Ice
3

The Prophecies Begin, Volume 1

by book_guy  • 
The Prophecies Begin, Volume 1
Comic
Graphic alternative to Into the Wild and Fire and Ice. This is the first of the three full-color books adapting the original six novels.
More about The Prophecies Begin, Volume 1
4

Forest of Secrets

by book_guy  • 
Forest of Secrets
Book
The Prophecies Begin, book 3. Fireheart investigates Redtail’s death. Pay attention to what different cats remember about the same fight.
More about Forest of Secrets
5

Rising Storm

by book_guy  • 
Rising Storm
Book
The Prophecies Begin, book 4. An unusually hot summer raises the stakes of Fireheart’s problems inside ThunderClan. Read this before the threat in the next book takes shape.
More about Rising Storm
6

The Prophecies Begin, Volume 2

by book_guy  • 
The Prophecies Begin, Volume 2
Comic
Graphic alternative to Forest of Secrets and Rising Storm. Start with volume 1 for the events this book assumes you know.
More about The Prophecies Begin, Volume 2
7

A Dangerous Path

by book_guy  • 
A Dangerous Path
Book
The Prophecies Begin, book 5. Something is hunting in the forest, and Fireheart must respond while ThunderClan’s leader has lost faith in its ancestors.
More about A Dangerous Path
8

The Darkest Hour

by book_guy  • 
The Darkest Hour
Book
The Prophecies Begin, book 6. Finish the original arc here. The buildup to a battle brings the lessons Rusty learned about Clan loyalty back into play.
More about The Darkest Hour
9

The Prophecies Begin, Volume 3

by book_guy  • 
The Prophecies Begin, Volume 3
Comic
Graphic alternative to A Dangerous Path and The Darkest Hour. It completes the original arc’s three-volume adaptation.
More about The Prophecies Begin, Volume 3
10

Bluestar’s Prophecy

by book_guy  • 
Bluestar’s Prophecy
Book
Optional companion. Read after The Darkest Hour. Bluestar’s early life makes more sense once you’ve seen the first arc and protects some of its late surprises.
More about Bluestar’s Prophecy
11

Crookedstar’s Promise

by book_guy  • 
Crookedstar’s Promise
Book
Optional companion. Read after The Darkest Hour. Crookedstar’s past adds a RiverClan perspective once the original arc’s outcomes are familiar.
More about Crookedstar’s Promise
12

Yellowfang’s Secret

by book_guy  • 
Yellowfang’s Secret
Book
Optional companion. Read after The Darkest Hour. The book revisits Yellowfang’s life before she became the cat Rusty meets.
More about Yellowfang’s Secret
13

Exile from ShadowClan

by book_guy  • 
Exile from ShadowClan
Comic
Optional companion. Read after Yellowfang’s Secret. This Nightpelt-led story visits ShadowClan under Brokenstar from a different angle.
More about Exile from ShadowClan
14

The Rise of Scourge (full color)

by book_guy  • 
The Rise of Scourge (full color)
Comic
Optional companion. Read after The Darkest Hour. The color edition of this comic revisits the past of a character whose arrival is a late turn in the first arc.
More about The Rise of Scourge (full color)
15

Midnight

by book_guy  • 
Midnight
Book
The New Prophecy, book 1. A fresh group of cats follows a warning from their ancestors. Start the second arc here even if you’re taking a detour into the companion books.
More about Midnight
16

Firestar’s Quest

by book_guy  • 
Firestar’s Quest
Book
Optional companion. Read after Midnight. The events follow The Darkest Hour, but the series’ official guide recommends waiting until Midnight for a small spoiler.
More about Firestar’s Quest
17

SkyClan’s Destiny

by book_guy  • 
SkyClan’s Destiny
Book
Optional companion. Read after Firestar’s Quest. This direct follow-up gives the cats of the renewed SkyClan a story of their own.
More about SkyClan’s Destiny
18

A Thief in ThunderClan

by book_guy  • 
A Thief in ThunderClan
Comic
Optional companion. Read after Firestar’s Quest. This standalone comic follows Brightheart and Cloudtail while Firestar is away from ThunderClan.
More about A Thief in ThunderClan
19

Warriors: Ravenpaw’s Path

by book_guy  • 
Warriors: Ravenpaw’s Path
Comic
Optional companion. Read after Firestar’s Quest and Midnight. This collected comic follows Ravenpaw and Barley as a threat reaches their home at the barn.
More about Warriors: Ravenpaw’s Path
20

Moonrise

by book_guy  • 
Moonrise
Book
The New Prophecy, book 2. The travelers meet the Tribe of Rushing Water on the way home. Their mountain journey runs in parallel with trouble back in the forest.
More about Moonrise
21

The New Prophecy, Volume 1

by book_guy  • 
The New Prophecy, Volume 1
Comic
Graphic alternative to Midnight and Moonrise. It begins the second graphic adaptation arc, The New Prophecy.
More about The New Prophecy, Volume 1

Comments