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The Tea Dragon Society Card Game
For 2 to 4 players in 30 to 60 minutes. Build a deck alongside your Tea Dragon and collect memories as the seasons pass. There’s a score at the end, but the rhythm comes from tending to your dragon and choosing what you want to add to your deck.
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Finspan
For 1 to 5 players in 45 to 60 minutes. Send divers to different depths, play fish, and watch eggs hatch and young fish form schools. Everyone is building a separate ocean, so the competing scores leave plenty of room to concentrate on your own discoveries.
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Wyrmspan
For 1 to 5 players in about 90 minutes. Excavate caves, attract dragons, and revisit the parts of your sanctuary you’ve built. Pick it if you’re happy to spend longer working through combinations on your own board, with room for shared goals and guild rewards.
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Earth
For 1 to 5 players in 45 to 90 minutes. Plant or grow your own ecosystem, then collect a smaller benefit from the action chosen by the active player. Everyone has something to do on most turns, which helps a longer game hold attention without a lot of table talk.
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Tiny Towns
For 1 to 6 players with the included boards, in about 30 minutes. Everyone has to make room for the same resource, and the player who names it may choose something awkward for you. It suits a group that likes quiet spatial puzzles and doesn’t mind an occasional pointed choice.
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